==== Point Flip Flop ==== This little snippet of logic code, is meant to be used, if "some" point won't change to the wanted value. Often, caused by eg. True value on In10 and in proxyext you ask it to write the true value, but the read value keeps being false. In newer version, there is a tuning policy option to change the max write time, where the point value will be rewritten. If not, this can be a solution. BoolDelay on delay for 1 min and oneshot delay for 45 sec. It will keep flipping the output is the in values isn't equal. {{:c_niagara:programming:functionguides:pasted:20231211-102920.png}}